AI Insights · Timothy · July 2022
Top 5 Educational Games in Oman Q2 2022 Performance
Discover how the top 5 educational games performed on a unified platform in Oman during Q2 2022, with insights on downloads, revenue, and active users.
During the second quarter of 2022, the top 5 educational games on a unified platform in Oman showcased varying performance trends. Here is a detailed look at their weekly downloads, revenue, and active users.
Lamsa - Kids Learning App saw a fluctuating revenue trend, peaking at $196 in mid-April and ending the quarter at $123. Weekly downloads showed a notable increase, reaching over 3.3K in the third week of June. Active users also rose steadily, from 3.7K at the end of March to 5.5K by the end of June.
Bebek Game: Kids Games maintained a consistent growth in downloads, starting at 723 in late March and peaking at 1.3K in the final week of June. Active users followed a similar upward trend, increasing from 2.2K to 2.9K over the quarter.
Lingokids - Play and Learn achieved a strong revenue performance, peaking at $1.2K in mid-June. Downloads saw significant growth, especially in June, reaching a high of 1.6K. Active users also increased, with a peak of 3.3K in mid-June.
Adnan The Quran Teacher exhibited a steady increase in downloads, peaking at nearly 1.4K in early June. Active users rose from 4.8K at the end of March to 5.9K by mid-June, before slightly declining to 5.3K at the end of the quarter.
Buddy.ai: Fun Learning Games saw revenue peaking at $246 in the final week of June. Downloads reached a high of 1.7K in late April, while active users peaked at 1.6K at the same time, before experiencing a decline to 528 by the end of June.
These insights, sourced from Sensor Tower, provide a snapshot of the performance dynamics of educational games in Oman. For more detailed analysis and trends, visit Sensor Tower.